First public launch of our demo and game test up through 19-21.7.24!


We'll update a new devlog as we add new builds of our game:

For our first public playtest we finished our first playable area and the demo so there is a start and a finish.
Feedback we got:
movement, platforming and the pillar ability feel nice, first platforming area on the mountain is a bit brutal to some so some areas need to be adjusted to be a little easier and not so punishing, the enemy called Ähky needs to be adjusted as it's way too brutal (one shots, long hit box range)
Couple bugs like if you open storage/tombstone and leave the cursor in storage when you leave it gets stuck there. don't drop fish cause they will break.

Again thank you for playing and giving us feedback! We have gathered notes and will go through them with the team to plan our next move.

Files

2024_07_18_PublicPlaytest 73 MB
63 days ago

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