Groundfolk
A downloadable game for Windows
Explore the Eternal Forest that is protected by the great tree called Ikipuu, meet residents of the forest, overcome challenges to unlock upgrades and gather items to cook recipes while enjoying platforming with KBM or Controller!
Goal of the demo
Find 3 items of power that are spread across the map behind some manner of challenge. and return them to the great tree in the middle to win.
Open feedback here:
https://forms.office.com/e/v8bjViJXYZ
Controls:
Check the screenshots.
If you wish to reset the save data:
Open pause menu with esc / start and press reset progress, game might freeze but pressing esc couple times fixes it.
Known issues:
If Ähky grabs the player when it's not in the attack state, player gets stuck on it's hand, try pressing O to escape if this happens.
We've wrapped up for this summer.
We adjusted things based on player feedback, added quality of life
Updated visuals for:
Player, Ähky, Mama, Environment
Updated AI for Ähky
On top of other things.
Unfortunately, our game didn't meet the criteria of our fall studies, so development will be put on hold...
Developers:
Artists:
(Character, Animation & VFX)Joni ritvanen
(Environment) Sami Tolan
Programmers:
(Player, AI) Matti Kemppainen
(Menus) Aapo Kojo
Audio & Audio programming:
Johannes Koukkari
Status | Prototype |
Platforms | Windows |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Authors | retvis, Humsteri, Masaboy, Joukkari |
Genre | Adventure, Action |
Made with | Unity, Blender |
Tags | 3D Platformer, Singleplayer, Third Person |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller |
Download
Development log
- 8.8.24 Summer final build up!Aug 08, 2024
- First public launch of our demo and game test up through 19-21.7.24!Jul 20, 2024
Comments
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Really fun gam, you all should try it as soon as possible (:
Good job guys!
Thank youu~
Very cool game ! All of my feedback is already in the survey, but I just wanted to wish you more luck here !
Thank you so much!
After the public game test is over we'll go through every feedback and notes we took and plan our next move.
And on a later date we'll put a new public playtest up, if you want to follow us on this development journey and be notified you could give me a follow or I can message you next time a new build is up, or if you know a better way to follow development in itch.io let me know :)
Also, we'll update the devlog for each build and give patch notes what was added and what was changed.
On itch.io, the best way to follow development is by following the developer, but, in my opinion, the best way overall is to create a Discord server where you can share updates and/or ask for ideas/feedback. You will also probably get faster responses on Discord. That's just my personal opinion however.
That is a good point, we might do just that later into the development.